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A gamified environment supported by augmented reality for improving communicative competencies in students with ASD: design and validation

dc.contributor.authorLópez Bouzas, Nerea 
dc.contributor.authorMoral Pérez, María Esther del 
dc.date.accessioned2023-10-25T08:54:06Z
dc.date.available2023-10-25T08:54:06Z
dc.date.issued2023
dc.identifier.citationInternational Journal of Educational Research and Innovation, 2023(19), p. 80-93 (2023); doi:10.46661/ijeri.6820
dc.identifier.issn2386-4303
dc.identifier.urihttps://hdl.handle.net/10651/69815
dc.description.sponsorshipThis article is linked to the R&D project, App2five: Redesigning educational apps aimed at early infancy (2018-2022) financed by the Spanish government (MINECO: PGC2018-096233-A-I00).
dc.format.extentp. 80-93
dc.language.isoeng
dc.relation.ispartofInternational Journal of Educational Research and Innovation
dc.rights© Universidad Pablo de Olavide
dc.rightsCC Reconocimiento - No Comercial - Compartir Igual 4.0 Internacional
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/
dc.sourceScopus
dc.source.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85159622065&doi=10.46661%2fijeri.6820&partnerID=40&md5=c8ba75aa646900a47b567238cf37107e
dc.titleA gamified environment supported by augmented reality for improving communicative competencies in students with ASD: design and validationeng
dc.title.alternativeUn entorno gamificado apoyado en realidad aumentada para potenciar la competencia comunicativa en alumnado con TEA: diseño y validaciónspa
dc.typejournal article
dc.identifier.doi10.46661/ijeri.6820
dc.relation.projectIDMINECO/PGC2018-096233-A-I00
dc.relation.publisherversionhttp://dx.doi.org/10.46661/ijeri.6820
dc.rights.accessRightsopen access
dc.type.hasVersionVoR


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